
#pragma once

#include <gl/gl.h>
#include <gl/glu.h>
#include "Transform.h"
#include "Vertex.h"



class Gizmo
{
private:

	Vertex *mVertices;

public:

	Transform *transform;
	
	Gizmo(float);
	void DrawGizmo();
	~Gizmo();

};